public class RenderingManager extends Object
| Constructor and Description |
|---|
RenderingManager(LayerViewPanel panel) |
| Modifier and Type | Method and Description |
|---|---|
protected List |
contentIDs() |
void |
copyTo(Graphics2D destination) |
protected Renderer |
createRenderer(Object contentID) |
void |
dispose() |
ThreadQueue |
getDefaultRendererThreadQueue() |
Renderer |
getRenderer(Object contentID) |
void |
putAboveLayerables(Object contentID,
Renderer.Factory factory) |
void |
putBelowLayerables(Object contentID,
Renderer.Factory factory) |
void |
render(Object contentID) |
void |
render(Object contentID,
boolean clearImageCache) |
void |
renderAll() |
void |
repaintPanel() |
void |
setPaintingEnabled(boolean paintingEnabled) |
public RenderingManager(LayerViewPanel panel)
public void putBelowLayerables(Object contentID, Renderer.Factory factory)
public void putAboveLayerables(Object contentID, Renderer.Factory factory)
public void renderAll()
protected List contentIDs()
public void render(Object contentID)
public void render(Object contentID, boolean clearImageCache)
public void repaintPanel()
public void setPaintingEnabled(boolean paintingEnabled)
public void copyTo(Graphics2D destination)
public ThreadQueue getDefaultRendererThreadQueue()
public void dispose()
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